343 Industries Admits to ‘Halo’ Mistakes, Promises More From ‘Halo 5’

By June 11, 2015
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When Halo: The Master Chief Collection was released for Xbox One last November, it had a huge hype-machine behind it. It looked extraordinarily ambitious, since it would be combining all four previously released main Halo games in one release, unifying them under a single interface, amping up the resolution and framerate to 1080p/60fps, and including every released multiplayer map along with the original engines for each game’s single player campaigns and multiplayer components.

Then, fans became furious when the multiplayer component was, in a word, broken. Seven months after release, there are still issues with the Master Chief Collection, which may not be the best news for Halo developer 343 Industries. Especially since now, they’re going to be kicking up the hype-machine for an entirely new entry in the series: this October’s Halo 5: Guardians.

Speaking with Game Informer, 343 Industries head Bonnie Ross has tried to assure fans that Halo 5 will not be riddled with the technical issues found on the Halo: MCC release. Part of the reason for that, she says, is the fact that the multiplayer component for the upcoming game had an extended beta period that lasted from late December through mid-January. She said,

There is so much we learned with the Halo 5 beta. There is actually stuff we took from our Master Chief Collection — learnings that we were able to put into the [Halo 5: Guardians] beta. […] Going forward, you will never see a Halo game coming out without a beta. [Master Chief Collection] was obviously painful for our fans and for us. But it won’t happen again.

In an attempt to make up for the struggles players had with the Master Chief Collection since launch, players who picked it up anytime between November 11th and December 19th of last year were offered some consolation items. These included an additional free month of Xbox Live Gold, as well as an enhanced re-release of Halo 3: ODST‘s single player mode to add to the game’s collection of games. Still, in order to win players back completely, the best thing they can likely do is make Halo 5 as good as it can possibly be. It also doesn’t hurt that 343i recently announced that all post-launch multiplayer maps would be released to players free of charge.

We’ll likely see more from 343i and Halo 5 next week at E3, so keep an eye on GeekNation as we inch closer to the game’s full release in October!

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Chris Clow
As a former comics retailer at a store in the Pacific Northwest, Chris Clow is an enormous sci-fi, comics, and film geek. He is a freelance contributor, reviewer, podcaster, and overall geek to GeekNation, Batman-On-Film.com, The Huffington Post, and Movies.com. He also hosts the monthly Comics on Consoles broadcast and podcast. Check out his blog, and follow him on Twitter @ChrisClow.
  • Michelle

    these things happen sometimes. As long as they make Halo 5 well, all will be forgiven!

  • Lucas S

    At least they are apologetic and are admitting their mistakes, other companies might not do the same

  • Jane Keating

    yeah they really need to make 5 perfect if they want to keep their large fan base

  • Daniel

    Thanks Budgie, I have faith in you to bring out something mind blowingly awesome with Halo 5.

  • Michelle

    it was nice of them to give a few extras to the users for their troubles. It is strange that they would release a big game such as Halo without any beta testing at all? There are millions of us who would probably even pay to beta test The Halo games like 😀

  • MaceyK

    it was nice of them to give a few extras to the users for their troubles. It is strange that they would release a big game such as Halo without any beta testing at all? There are millions of us who would probably even pay to beta test The Halo games like 😀

  • Jason

    now they have publicly admitted to their mistakes, the pressure is on big time to create a good impression with their next release.. Can’t wait to see what happens