In the late 2000′s, the Marvel Comics property was far more present in home console video gaming than it seems to be today. Memorable titles like Marvel Ultimate Alliance 1 and 2, X-Men Origins: Wolverine, Spider-Man: Shattered Dimensions, and several movie-based tie-ins made Marvel super heroes an enduring presence on consoles. Nowadays, this isn’t really the case, with the last major Marvel superhero game that was released having been the mediocre movie tie-in The Amazing Spider-Man 2 from just about a year ago.
In 2008, the now-defunct EA Chicago was working on developing a new fighting game utilizing the characters of Marvel Comics. From YouTube user PtoP Online (via Kotaku), we now have access to some footage from what the game might’ve looked like had it been released. See the footage below.
When most people think of fighting games, they think of a 2D-based, side-by-side stance as two combatants duke it out. This game seems to be designed around a broader stage approach, with Captain America and the Hulk rampaging across the streets of (what’s assumed to be) New York. It looked like it would’ve had a unique balance to it, with Hulk obviously being superior in strength and speed, while Captain America’s agility helps to keep him one step ahead of the Hulk in a few tight spots.
In 2008, this game was canceled by EA, as the publisher cited a change in the company’s “portfolio strategy.” Interestingly enough, 2008 would see the release of another superhero-oriented fighter, Mortal Kombat vs. DC Universe. That game ultimately helped facilitate the sale of Chicago’s Midway Games to Warner Bros., who were reformed as NetherRealm Studios and went on to develop two new entries in the Mortal Kombat series in 2009 and 2015, as well as 2013′s critically acclaimed superhero fighter Injustice: Gods Among Us.
Do you think that this effort would’ve been memorable? Would you have played this if it had been released on Xbox 360 and PS3?
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