‘Titanfall’ Sequel In Development for Multi-Platform Release

By May 6, 2015

Last year, publisher Electronic Arts released the first game from developer Respawn Entertainment in the form of Titanfall, an online-only first-person shooter that released on Xbox platforms and PC. Garnering high critical acclaim and a great deal of attention for its unparalleled verticality and speed, Titanfall was the first great exclusive released for the Xbox One during the new console’s first year, and made many fans highgly anticipatory for a sequel.

Up until recently, Electronic Arts and representatives of Respawn Entertainment hadn’t gone on record to say that one was actually coming. Now, though, we not only know that Titanfall 2 is in development, we now have a greater idea of when it will actually be released. According to a report from Polygon, the sequel — confirmed to be in development just a couple of months ago — is being developed for “multi-platform,” which likely means that it will release on both Xbox One and PlayStation 4 consoles, in addition to PC. The first Titanfall was not released on any PlayStation platform.

As for when we might be able to expect the second installment of the solid shooter, EA’s chief financial officer Blake Jorgensen stated that it’s most likely to be released during the company’s 2017 fiscal year, which runs from April 1st, 2016 to March 31st, 2017.

In our review of Titanfall on Xbox One, we felt that, “Titanfall in virtually every respect feels like one of the first substantive additions to the first-person shooter genre of video games in at least a decade.” When it was ported to the less powerful Xbox 360, our review of that version of the game felt that it was, “uncompromising in its playability, and unequivocally represents the full gameplay experience of the behemoth known as Titanfall.” Also helping the matter is that Respawn has released a series of substantive updates, with new game modes and additions that have helped to refresh the experience.

For more on the new Titanfall game as it takes shape, keep an eye on GeekNation!

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Chris Clow
As a former comics retailer at a store in the Pacific Northwest, Chris Clow is an enormous sci-fi, comics, and film geek. He is a freelance contributor, reviewer, podcaster, and overall geek to GeekNation, Batman-On-Film.com, The Huffington Post, and Movies.com. He also hosts the monthly Comics on Consoles broadcast and podcast. Check out his blog, and follow him on Twitter @ChrisClow.
  • lily

    that’s good, 1 console exclusive games are just annoying

  • Thomas Kelly

    Sweet that its gonna be coming out on the superior console ( PS4) 😉